My newest go study obsession is to create problems in AI Sensei to reinforce my lessons with Clossius and BenKyo Baduk. My lessons consist mostly of game reviews, so it was a no brainer to start creating problems for those games in AI Sensei based on my lesson content. My problems are based on the input that I get from my teachers. They are not just based on blue and green AI moves. Some of the problems I make are are simply reinforcement of good moves, so they are not problems in the usual sense. They are memories.
- I would like to have control over when I see problems again. Part of this might involve having the ability to initiate a session involving all of the problems from a game from within the AI Sensei game review.
- I'd like to be able to create problem sets based on a variation that would keep those problems together in sequence.
- I'd like for the addition of problems to the Training List not be dependent upon the date at which the game was first loaded into AI Sensei. I found out about this issue when I created problems for games In-Seong had reviewed perhaps five or more years ago, and those problems did not show up immediately in the Training List. I was so disappointed by this that it stopped me from creating problems for a while.











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